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Expansión del FTL

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Koya2
 
13/11/2013, 00:23

Buena noticia para los que tengan el juego FTL, los creadores planean sacar una expansión gratuita para principios del año que viene con muchos contenidos añadidos, entre ellos mas armas, pistas, eventos y sistemas para la nave.

FTL: Advanced Edition

We’ve been working hard over the summer and are excited to finally officially announce a free expansion, FTL: Advanced Edition! FTL: AE is a huge content addition that includes new weapons, drones, augments, systems, enemies, and more.  Here are some details on just a few of the additions visible in the trailer:

Mind Control System: Temporarily turn enemies into allies. Force a boarder to repair the damage they just did, or have the enemy pilot sabotage their own helm.
Hacking System: Lockdown and disrupt enemy systems. Unique effects for each system, ranging from forcing a teleporter remove boarders to making the medbay damage instead of heal.
New Sector and Events: Our writer Tom Jubert (http://tom-jubert.blogspot.co.uk/) has returned along with special guest writer Chris Avellone (of Planescape fame), who managed to find some time for us between his work on Project Eternity and Wasteland 2. They’ve been helping us add a new sector and scatter new events throughout the rest of the game.
New Weapons and Effects: Many new weapons that take advantage of new mechanics: overcharging to increase the number of volleys, stun effects to freeze crew, and area effect targeting, to name a few.
And more systems, drones, augments, enemy ships, enemy layouts, and hostile environments. All of which we’ll be sure to talk about more in the coming weeks!

In addition to new content, we’ve continued to polish FTL and add some of the most requested small features. As a few examples: you’ll be able to save your crew positions and send them back to battle-stations, save and quit during combat, and find more items for purchase in stores.

For the purists out there, FTL vanilla will still be available. All of the new content can be disabled from within the hangar before starting a new game.

Pagina oficial.

Ahora solo les falta corregir ese fallo de nada que dice equivocadamente "nivel normal" cuando claramente es el equivalente a nivel pesadilla para otros juegos. :)

ARAM
 
Carné Umbriano nº36
13/11/2013, 01:16
Editado: 13/11/2013, 01:22

¡Uau, una noticia genial! Me he pasado el juego con todas las naves en dificultad normal... excepto la crystal, que no ha habido manera de desbloquearla.

¡Teleport FTW, compañero! ;)

13/11/2013, 10:59

Pues yo debo ser un paquete porque no llego ni al nivel 4 en el fácil XDDD

Suso
 
13/11/2013, 15:54

Ahora solo les falta corregir ese fallo de nada que dice equivocadamente "nivel normal" cuando claramente es el equivalente a nivel pesadilla para otros juegos. :)

No se han equivocado, ese es realmente el nivel de dificultad medio para cualquier juego indie XD

13/11/2013, 17:25

Yo no paso de la flagship.

Además solo he desbloqueado 3 naves(con sus respectivos tipos, es decir 6) pero no consigo desbloquear el resto ni pa dios. Mola mucho la actualización, ya hay ganas.

PD: Probad el project zomboid

13/11/2013, 19:37

PD: Probad el project zomboid

Puto pollo, ahora te odio ;P

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