Feats Cleave, Critical Focus, Empower Spell, Greater Vital Strike, Improved Critical (bite), Improved Initiative, Improved Iron Will, Improved Vital Strike, Iron Will, Multiattack, Power Attack, Quicken Spell, Stunning Critical, Vital Strike, Wingover
Standard Actions | Provokes an Attack of Opportunity1 |
---|---|
Attack (melee) | No |
Attack (ranged) | Yes |
Attack (unarmed) | Yes |
Activate a magic item other than a potion or oil | No |
Aid another | Maybe2 |
Cast a spell (1 standard action casting time) | Yes |
Channel energy | No |
Concentrate to maintain an active spell | No |
Dismiss a spell | No |
Draw a hidden weapon (see Sleight of Hand skill) | No |
Drink a potion or apply an oil | Yes |
Escape a grapple | No |
Feint | No |
Light a torch with a tindertwig | Yes |
Lower spell resistance | No |
Read a scroll | Yes |
Ready (triggers a standard action) | No |
Stabilize a dying friend (see Heal skill) | Yes |
Total defense | No |
Use extraordinary ability | No |
Use skill that takes 1 action | Usually |
Use spell-like ability | Yes |
Use supernatural ability | No |
Move Actions | Attack of Opportunity1 |
Move | Yes |
Control a frightened mount | Yes |
Direct or redirect an active spell | No |
Draw a weapon3 | No |
Load a hand crossbow or light crossbow | Yes |
Open or close a door | No |
Mount/dismount a steed | No |
Move a heavy object | Yes |
Pick up an item (see FAQ) | Yes (see FAQ) |
Sheathe a weapon | Yes |
Stand up from prone | Yes |
Ready or drop a shield3 | No |
Retrieve a stored item | Yes |
Full-Round Actions | Attack of Opportunity1 |
Full attack | No |
Charge4 | No |
Deliver coup de grace | Yes |
Escape from a net | Yes |
Extinguish flames | No |
Light a torch | Yes |
Load a heavy or repeating crossbow | Yes |
Lock or unlock weapon in locked gauntlet | Yes |
Prepare to throw splash weapon | Yes |
Run | Yes |
Use skill that takes 1 round | Usually |
Use a touch spell on up to six friends | Yes |
Withdraw4 | No |
Free Actions | Attack of Opportunity1 |
Cease concentration on a spell | No |
Drop an item | No |
Drop to the floor | No |
Prepare spell components to cast a spell5 | No |
Speak | No |
Swift Actions | Attack of Opportunity1 |
Cast a quickened spell | No |
Immediate Actions | Attack of Opportunity1 |
Cast feather fall | No |
No Action | Attack of Opportunity1 |
Delay | No |
5-foot step | No |
Action Type Varies | Attack of Opportunity1 |
Perform a combat maneuver6 | Yes |
Use feat7 | Varies |
1 Regardless of the action, if you move out of a threatened square, you usually provoke an attack of opportunity. This column indicates whether the action itself, not moving, provokes an attack of opportunity.
2 If you aid someone performing an action that would normally provoke an attack of opportunity, then the act of aiding another provokes an attack of opportunity as well.
3 If you have a base attack bonus of +1 or higher, you can combine one of these actions with a regular move. If you have the Two-Weapon Fighting feat, you can draw two light or one-handed weapons in the time it would normally take you to draw one.
4 May be taken as a standard action if you are limited to taking only a single action in a round.
5 Unless the component is an extremely large or awkward item.
6 Some combat maneuvers substitute for a melee attack, not an action. As melee attacks, they can be used once in an attack or charge action, one or more times in a full-attack action, or even as an attack of opportunity. Others are used as a separate action.
7 The description of a feat defines its effect.
Tabla de consulta para la mayoría de acciones del juego y si provocan ataque de oportunidad.
Si son aptitudes de clase es probable que especifique la acción en vuestra ficha.