Dastan
1, 5, 6, 4 - 16
, 4, 3, 5, 4, - 13
2, 4, 4, 6, - 14
6, 5, 3, 2, - 14
2, 2, 3, 5, - 10
4, 6, 3, 3, - 13
6, 2, 1, 4 - 12
Rashemi
2, 2, 4, 6,- 12
1, 5, 2, 5, - 12
6, 1, 5, 3, - 14
3, 4, 6, 1,- 13
1, 5, 2, 3, - 10
6, 2, 3, 5, - 14
3, 1, 2, 1 - repite - 1, 5, 6, 4 - 15
Nayla
6, 2, 1, 6, - 14
2, 2, 1, 1, - repite - 1, 3, 2, 1, - repite - 3, 5, 5, 4, - 14
2, 2, 2, 2, - repite - 6, 4, 5, 6, - 17
1, 5, 1, 6, - 12
2, 5, 2, 5, - 12
6, 2, 6, 6, - 18
4, 2, 2, 1 - repite - 1, 5, 1, 1 - repite - 6, 6, 5, 2 - 17
Peke
5, 1, 4, 3, - 12
1, 3, 2, 6, -11
2, 2, 5, 4, -11
1, 5, 2, 5,-12
1, 2, 5, 6, -13
3, 3, 3, 1 - repite- 18
5
2, 5, 5, 6,-16
1, 5, 3, 2,-10
4, 3, 3, 4,-11
2, 3, 1, 4,-repite - 10
1, 4, 1, 3, -repite - 13
5, 1, 4, 5,-14
5, 1, 2, 2 - repite 14
6 NEGOCIADOR
3, 3, 3, 6, - 12
5, 4, 4, 2, - 13
3, 6, 4, 3, - 13
2, 5, 5, 2, -12
4, 5, 1, 5, -14
1, 2, 6, 1, -repite - 18
3, 6, 4, 5 - 15
7
2, 1, 5, 5,-12
4, 5, 2, 1,-11
5, 6, 4, 6,-17
2, 2, 5, 5,-12
3, 4, 2, 5, -12
1, 1, 1, 6, -repite-16
4, 4, 6, 2-14
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados: 1, 5, 6, 4, 4, 3, 5, 4, 2, 4, 4, 6, 6, 5, 3, 2, 2, 2, 3, 5, 4, 6, 3, 3, 6, 2, 1, 4
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados: 2, 2, 4, 6, 1, 5, 2, 5, 6, 1, 5, 3, 3, 4, 6, 1, 1, 5, 2, 3, 6, 2, 3, 5, 3, 1, 2, 1
Tirada oculta
Tirada: 4d6
Motivo: Atributos de 4 en 4
Resultados: 1, 5, 6, 4
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados: 6, 2, 1, 6, 2, 2, 1, 1, 2, 2, 2, 2, 1, 5, 1, 6, 2, 5, 2, 5, 6, 2, 6, 6, 4, 2, 2, 1
Tirada oculta
Tirada: 12d6
Motivo: Atributos de 4 en 4
Resultados: 1, 3, 2, 1, 6, 4, 5, 6, 1, 5, 1, 1
Tirada oculta
Tirada: 8d6
Motivo: Atributos de 4 en 4
Resultados: 3, 5, 5, 4, 6, 6, 5, 2
Tirada oculta
Tirada: 24d6
Motivo: Atributos de 4 en 4
Resultados: 5, 1, 4, 3, 1, 3, 2, 6, 2, 2, 5, 4, 1, 5, 2, 5, 1, 2, 5, 6, 3, 3, 3, 1
Tirada oculta
Tirada: 4d6
Motivo: Atributos de 4 en 4
Resultados: 1, 3, 3, 2
Tirada oculta
Tirada: 4d6
Motivo: Atributos de 4 en 4
Resultados: 2, 3, 2, 2
Tirada oculta
Tirada: 4d6
Motivo: Atributos de 4 en 4
Resultados: 4, 6, 3, 2
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados: 2, 5, 5, 6, 1, 5, 3, 2, 4, 3, 3, 4, 2, 3, 1, 4, 1, 4, 1, 3, 5, 1, 4, 5, 5, 1, 2, 2
Tirada oculta
Tirada: 12d6
Motivo: Atributos de 4 en 4
Resultados: 5, 2, 2, 3, 6, 1, 6, 1, 6, 2, 6, 1
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados: 3, 3, 3, 6, 5, 4, 4, 2, 3, 6, 4, 3, 2, 5, 5, 2, 4, 5, 1, 5, 1, 2, 6, 1, 3, 6, 4, 5
Tirada oculta
Tirada: 28d6
Motivo: Atributos de 4 en 4
Resultados: 2, 1, 5, 5, 4, 5, 2, 1, 5, 6, 4, 6, 2, 2, 5, 5, 3, 4, 2, 5, 1, 1, 1, 6, 4, 4, 6, 2
Apeke, pistolero nivel 4
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Total Vitalidad : 26
Total Heridas: 12
Speed: 10 m (chaleco antibalas)
Defense: 18 = 10 + 4 [base] +4 [dexterity]
Initiative modifier: | +4 | = +4 [dexterity] |
Fortitude save: | +5 | = 4 [base] +1 [constitution] |
Reflex save: | +5 | = 1 [base] +4 [dexterity] |
Will save: | +1 | = 1 [base] |
Attack (handheld): | +6 | = 4 [base] +2 [strength] |
Attack (unarmed): | +6 | = 4 [base] +2 [strength] |
Attack (missile): | +8 | = 4 [base] +4 [dexterity] |
Grapple check: | +6 | = 4 [base] +2 [strength] |
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: |
29 kg. or less 30-58 kg. 59-88 kg. 88 kg. 176 kg. 440 kg. |
Languages: | español e ingles |
Blaster_Heavy [damage 3d8, critical 20, range increment 8 meters, 1.3 kg, stun fort DC 18, energy, multifire, medium, blaster pistol]
padded flight suit [medium; +2 damage reduction; max dex +4; check penalty -2; 5 kg.]
Feats:
Armas Cortas | |
Rifles | |
Armas Pesadas | |
Armas Simples | |
Uso de blindajes basicos | |
Artes Marciales | |
Disparo a boca de jarro | |
Disparo preciso | |
Disparo Rápido | |
Disparo a la carrera | |
Combatir con dos armas |
Skill Name | Key Ability |
Skill Modifier |
Ability Modifier |
Ranks | Misc. Modifier |
Appraise | Int | 1 = | +1 | ||
Int | 1 = | +1 | |||
Balance | Dex* | 4 = | +4 | ||
Bluff | Cha | 0 = | +0 | ||
Climb | Str* | 5 = | +2 | +3 | |
Computer_Use | Int | 2 = | +1 | ||
Int | 1 = | +1 | |||
Int | 1 = | +1 | |||
Int | 1 = | +1 | |||
Demolitions | Int | 5 = | +1 | +4 | |
Diplomacy | Cha | 0 = | +0 | ||
Cha | 0 = | +0 | |||
Cha | 0 = | +0 | |||
Cha | 0 = | +0 | |||
Cha | 0 = | +0 | |||
Cha | 0 = | +0 | |||
Cha | 0 = | +0 | |||
Escape Artist | Dex* | 4 = | +4 | ||
Forgery | Int | 1 = | +1 | ||
Gamble | Int | 0 = | +0 | ||
Gather Information | Cha | 0 = | +0 | ||
Treat_Injury | Wis | 2 = | +0 | +2 | |
Hide | Dex* | 4 = | +4 | ||
Intimidate | Cha | 7 = | +0 | +7 | |
Jump | Str* | 4 = | +2 | +2 | |
Listen | Wis | 3 = | +0 | +3 | |
Move Silently | Dex* | 7 = | +4 | +3 | |
Ride | Dex | 4 = | +4 | ||
Search | Int | 1 = | +1 | ||
Sense Motive | Wis | 0 = | +0 | ||
Spot | Wis | 3 = | +0 | +3 | |
Survival | Wis | 0 = | +0 | ||
Swim | Str** | 2 = | +2 | ||
Repair | Dex | 4 = | +4 |
* = check penalty for wearing armor
Class | HP rolled | ||
Level 1: | Soldier | 10 | |
Level 2: | Soldier | 1 | |
Level 3: | Soldier | 9 | |
Level 4: | Soldier | 2 | +1 to strength |
Equipment:
7 kg 20 kg _____ 27 kg |
Weapons / Armor / Shield (from above) Bullets (10) x4 |
Total
More about this character:
dastan
Male Human Soldier 4
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Total Vitality Points: 33
Total Wound Points: 14
Speed: 10 meters / round [blast helmet, vest]
Defense: 17 = 10 + 4 [base] +3 [dexterity]
Initiative modifier: | +3 | = +3 [dexterity] |
Fortitude save: | +6 | = 4 [base] +2 [constitution] |
Reflex save: | +4 | = 1 [base] +3 [dexterity] |
Will save: | +2 | = 1 [base] +1 [wisdom] |
Attack (handheld): | +6 | = 4 [base] +2 [strength] |
Attack (unarmed): | +6 | = 4 [base] +2 [strength] |
Attack (missile): | +7 | = 4 [base] +3 [dexterity] |
Grapple check: | +6 | = 4 [base] +2 [strength] |
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: |
29 kg. or less 30-58 kg. 59-88 kg. 88 kg. 176 kg. 440 kg. |
Languages: | Speak basic Read/write basic |
Reputation: 1
Force Points: 4
Dark Side Points: 0
Blaster_Heavy [damage 3d8, critical 20, range increment 8 meters, 1.3 kg, stun fort DC 18, energy, multifire, medium, blaster pistol]
Blaster_Rifle_Sporting [damage 3d6, critical 19-20, range increment 40 meters, weight 4 kg, stun fort DC 15. energy, multifire / autofire, large, blaster rifle]
Blast helmet and vest [light; +2 damage reduction; max dex +5; check penalty -1; 3 kg.]
Feats:
Weapon_Focus x2 | |
Blaster_pistols | |
Blaster_Rifles | |
Heavy_Weapons | |
Simple_Weapons | |
Vibro_Weapons | |
Armor_Proficiency -- light | |
Point_Blank_Shot | |
Precise_Shot | |
Improved_Precise_Shot | |
Two_Weapon_Fighting |
Skill Name | Key Ability |
Skill Modifier |
Ability Modifier |
Ranks | Misc. Modifier |
Appraise | Int | 2 = | +2 | ||
Astrogate | Int | 2 = | +2 | ||
Balance | Dex* | 3 = | +3 | ||
Bluff | Cha | 1 = | +1 | ||
Climb | Str* | 2 = | +2 | ||
Computer_Use | Int | 6 = | +2 | ||
Craft_1 | Int | 2 = | +2 | ||
Craft_2 | Int | 2 = | +2 | ||
Craft_3 | Int | 2 = | +2 | ||
Demolitions | Int | 4 = | +2 | +2 | |
Diplomacy | Cha | 1 = | +1 | ||
Disguise | Cha | 1 = | +1 | ||
Entertain_1 | Cha | 1 = | +1 | ||
Entertain_2 | Cha | 1 = | +1 | ||
Entertain_3 | Cha | 1 = | +1 | ||
Entertain_4 | Cha | 1 = | +1 | ||
Entertain_5 | Cha | 1 = | +1 | ||
Escape Artist | Dex* | 6 = | +3 | +3 | |
Forgery | Int | 2 = | +2 | ||
Gamble | Int | 1 = | +1 | ||
Gather Information | Cha | 1 = | +1 | ||
Treat_Injury | Wis | 1 = | +1 | ||
Hide | Dex* | 3 = | +3 | ||
Intimidate | Cha | 5 = | +1 | +4 | |
Jump | Str* | 2 = | +2 | ||
Knowledge (streetwise) | Int | 4 = | +2 | +2 | |
Knowledge (technology) | Int | 4 = | +2 | +2 | |
Listen | Wis | 4 = | +1 | +3 | |
Move Silently | Dex* | 6.5 = | +3 | +3.5 | |
Ride | Dex | 3 = | +3 | ||
Search | Int | 4 = | +2 | +2 | |
Sense Motive | Wis | 1 = | +1 | ||
Spot | Wis | 4 = | +1 | +3 | |
Survival | Wis | 1 = | +1 | ||
Swim | Str** | 2 = | +2 | ||
Repair | Dex | 3 = | +3 |
* = check penalty for wearing armor
Human
Human:
Soldier
Class | HP rolled | ||
Level 1: | Soldier | 10 | |
Level 2: | Soldier | 5 | |
Level 3: | Soldier | 8 | |
Level 4: | Soldier | 2 | +1 to intelligence |
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Equipment:
9 kg 20 kg _____ 29 kg |
Weapons / Armor / Shield (from above) Bullets (10) x4 |
Total
More about this character:
Nalya
Female Human Tech_Specialist 4
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Total Vitality Points: 24
Total Wound Points: 14
Speed: 10 meters / round
Defense: 17 = 10 + 3 [base] +4 [dexterity]
Initiative modifier: | +4 | = +4 [dexterity] |
Fortitude save: | +3 | = 1 [base] +2 [constitution] |
Reflex save: | +6 | = 2 [base] +4 [dexterity] |
Will save: | +5 | = 2 [base] +3 [wisdom] |
Attack (handheld): | +4 | = 3 [base] +1 [strength] |
Attack (unarmed): | +4 | = 3 [base] +1 [strength] |
Attack (missile): | +7 | = 3 [base] +4 [dexterity] |
Grapple check: | +4 | = 3 [base] +1 [strength] |
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: |
22 kg. or less 23-43 kg. 44-65 kg. 65 kg. 130 kg. 325 kg. |
Languages: | Speak basic Read/write basic |
Reputation: 1
Force Points: 4
Dark Side Points: 0
Knife [damage 1d4 critical 20, range increment 2 meters, weight 1 kg, piercing, small, simple]
Feats:
Headstrong | |
Nimble | |
Simple_Weapons | |
Skill_Emphasis -- Computer_Use |
Skill Name | Key Ability |
Skill Modifier |
Ability Modifier |
Ranks | Misc. Modifier |
Appraise | Int | 4 = | +4 | ||
Astrogate | Int | 4 = | +4 | ||
Balance | Dex* | 4 = | +4 | ||
Bluff | Cha | 4 = | +2 | +2 | |
Climb | Str* | 1 = | +1 | ||
Computer_Use | Int | 14 = | +4 | +3 [skill focus] | |
Craft_1 | Int | 4 = | +4 | ||
Craft_2 | Int | 4 = | +4 | ||
Craft_3 | Int | 4 = | +4 | ||
Diplomacy | Cha | 4 = | +2 | +2 | |
Disable Device | Int | 11 = | +4 | +7 | |
Disguise | Cha | 2 = | +2 | ||
Entertain_1 | Cha | 2 = | +2 | ||
Entertain_2 | Cha | 2 = | +2 | ||
Entertain_3 | Cha | 2 = | +2 | ||
Entertain_4 | Cha | 2 = | +2 | ||
Entertain_5 | Cha | 2 = | +2 | ||
Escape Artist | Dex* | 6 = | +4 | +2 [nimble] | |
Forgery | Int | 7 = | +4 | +3 | |
Gamble | Int | 3 = | +3 | ||
Gather Information | Cha | 5 = | +2 | +3 | |
Treat_Injury | Wis | 3 = | +3 | ||
Hide | Dex* | 4 = | +4 | ||
Intimidate | Cha | 2 = | +2 | ||
Jump | Str* | 1 = | +1 | ||
Knowledge (streetwise) | Int | 7 = | +4 | +3 | |
Knowledge (technology) | Int | 11 = | +4 | +7 | |
Listen | Wis | 6 = | +3 | +3 | |
Move Silently | Dex* | 5 = | +4 | +1 | |
Ride | Dex | 4 = | +4 | ||
Search | Int | 8 = | +4 | +4 | |
Sense Motive | Wis | 3 = | +3 | ||
Spot | Wis | 5 = | +3 | +2 | |
Survival | Wis | 3 = | +3 | ||
Swim | Str** | 1 = | +1 | ||
Repair | Dex | 11 = | +4 | +7 |
* = check penalty for wearing armor
Human
Human:
Tech Specialist
Class | HP rolled | ||
Level 1: | Tech_Specialist | 6 | |
Level 2: | Tech_Specialist | 3 | |
Level 3: | Tech_Specialist | 1 | |
Level 4: | Tech_Specialist | 6 | +1 to dexterity |
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Equipment:
1 kg 20 kg _____ 21 kg |
Weapons / Armor / Shield (from above) Bullets (10) x4 |
Total
More about this character:
Rashemi
Male Human Scoundrel 4
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Total Vitality Points: 21
Total Wound Points: 12
Speed: 10 meters / round
Defense: 16 = 10 + 3 [base] +3 [dexterity]
Initiative modifier: | +7 | = +3 [dexterity] +4 [improved initiative] |
Fortitude save: | +2 | = 1 [base] +1 [constitution] |
Reflex save: | +7 | = 4 [base] +3 [dexterity] |
Will save: | +2 | = 1 [base] +1 [wisdom] |
Attack (handheld): | +5 | = 3 [base] +2 [strength] |
Attack (unarmed): | +5 | = 3 [base] +2 [strength] |
Attack (missile): | +6 | = 3 [base] +3 [dexterity] |
Grapple check: | +5 | = 3 [base] +2 [strength] |
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: |
29 kg. or less 30-58 kg. 59-88 kg. 88 kg. 176 kg. 440 kg. |
Languages: | Speak basic Read/write basic |
Reputation: 1
Force Points: 4
Dark Side Points: 0
Feats:
Improved_Initiative | |
Stealthy | |
Blaster_pistols | |
Simple_Weapons | |
Dodge | |
Skill_Emphasis -- Hide |
Skill Name | Key Ability |
Skill Modifier |
Ability Modifier |
Ranks | Misc. Modifier |
Appraise | Int | 2 = | +2 | ||
Astrogate | Int | 2 = | +2 | ||
Balance | Dex* | 7 = | +3 | +4 | |
Bluff | Cha | 1 = | +1 | ||
Climb | Str* | 5 = | +2 | +3 | |
Computer_Use | Int | 6 = | +2 | ||
Craft_1 | Int | 2 = | +2 | ||
Craft_2 | Int | 2 = | +2 | ||
Craft_3 | Int | 2 = | +2 | ||
Diplomacy | Cha | 1 = | +1 | ||
Disguise | Cha | 8 = | +1 | +7 | |
Entertain_1 | Cha | 1 = | +1 | ||
Entertain_2 | Cha | 1 = | +1 | ||
Entertain_3 | Cha | 1 = | +1 | ||
Entertain_4 | Cha | 1 = | +1 | ||
Entertain_5 | Cha | 1 = | +1 | ||
Escape Artist | Dex* | 10 = | +3 | +7 | |
Forgery | Int | 2 = | +2 | ||
Gamble | Int | 1 = | +1 | ||
Gather Information | Cha | 4 = | +1 | +3 | |
Treat_Injury | Wis | 1 = | +1 | ||
Hide | Dex* | 15 = | +3 | +7 | +3 [skill focus] +2 [stealthy] |
Intimidate | Cha | 1 = | +1 | ||
Jump | Str* | 2 = | +2 | ||
Listen | Wis | 8 = | +1 | +7 | |
Move Silently | Dex* | 12 = | +3 | +7 | +2 [stealthy] |
Ride | Dex | 3 = | +3 | ||
Search | Int | 9 = | +2 | +7 | |
Sense Motive | Wis | 3 = | +1 | +2 | |
Sleight of Hand | Dex* | 10 = | +3 | +7 | |
Spot | Wis | 8 = | +1 | +7 | |
Survival | Wis | 1 = | +1 | ||
Swim | Str** | 2 = | +2 | ||
Repair | Dex | 3 = | +3 |
* = check penalty for wearing armor
Search >=5 ranks gives +2 on survival checks while tracking.
Human
Human:
Scoundrel
Class | HP rolled | ||
Level 1: | Scoundrel | 6 | |
Level 2: | Scoundrel | 2 | |
Level 3: | Scoundrel | 4 | |
Level 4: | Scoundrel | 5 | +1 to dexterity |
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Equipment:
0 kg _____ 0 kg |
Weapons / Armor / Shield (from above) |
Total
More about this character: