In Dead of Winter, players are a colony of survivors trying to survive a hazardous winter in the aftermath of the zombie apocalypse. The colony has an objective they are trying to complete, but each player controls a group of survivors that has a secret objective that may help complete the colony objective. Or not.
Fear the Dead...
Fear the Cold...
Fear Each Other...
February 21st
It’s us or them now. I hate that it’s come this – I really do. But our species isn’t going to survive without staring down some terrible and hard truths. There’s a core group of us and then there are the tagalongs. The core group makes all the tough calls. It does all the hard work. The tagalongs seem to just be there to eat our food and complain about their inconveniences. Screw them. I say when it’s time to go we leave behind the bickering fools who think every decision deserves a debate and a vote. I say we ditch the moaners who don’t appreciate the concept of a meritocracy. Of course they don’t like that idea – they don’t do anything. Well my mind is made up, and I know the others will agree. We just need to make sure we act quickly when the opportunity presents itself.
Adaptación del juego de tablero "Dead of Winter".
Partida íntegramente en inglés.