PRIMERA PLANTA:
5: Espada Larga
ARMARIO 2B: https://www.dandwiki.com/wiki/Large_Cloak/Cape_(3.5e_Equipment) // Crespina (arming cap) +1AC
Fear save DC= 5 + (the monsters total Hit Dice). If
it fails the saving throw, it is frightened for 1 minute,
the creature may attempt a new save at the end of
each of his turns to end the frightened condition.
Do Make a Check
Unknown Foe. When the character is unaware of the
nature of their enemy, or is mistaken regarding its
nature. This check is made when the mistake becomes apparent.
Unprepared. If confronted by something that the
character does not feel ready, prepared, or equipped
to fight. The check is made when the lack of preparation becomes apparent.
Deadly Enemy. If a character has fought a foe before
and been easily defeated, they still have to make a
Fear check when confronting it. This applies even
if they know its true nature and are prepared. The
check is made when the foe is identified.
Surprised. Being surprised is shocking and often calls
for a Fear check. The check is made at the beginning
of the first round of combat.
HORROR CHECK (para escenas de miedo)
https://thetrove.net/Books/Dungeons%20&%20Dragons/5th%20Edition%20(5e)/3rd%20Party/%20DMsGuild/%20Non-Publisher%20Titles/Ravenloft%20Ruleset.pdf
TINY MIMIC
Tiny monstrosity (shapechanger), neutral
Armor Class 12 (Natural Armor)
Hit Points 5 (2d4)
Speed 5 ft.
STR
DEX
CON
INT
WIS
CHA
13 (+1)
12 (+1)
11 (+0)
5 (-3)
13 (+1)
4 (-3)
Skills Stealth +3
Damage Immunities Acid
Condition Immunities Prone
Senses Darkvision 60 ft., Passive Perception 11
Languages - -
Challenge 1/8 (25 XP)
TRAITS
Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Medium or smaller creature adhered to the mimic is also grappled by it (escape DC 11). Ability checks made to escape this grapple have disadvantage.
False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.
Grappler. The mimic has advantage on attack rolls against any creature grappled by it.
El Doctor Arkham llegó a encerrarse en la sala secreta del segundo piso. Luego, se volvió loco y volvió.
Los dos sirvientes están muertos. Uno poseído por un possessed zombie y otro convertido en un choker
https://www.d20srd.org/srd/monsters/choker.htm
https://www.dandwiki.com/wiki/Possessed_Zombie_(5e_Creature)