Subes a nivel 2. Actualiza tu ficha y avísame cuando termines. Si necesitas ayuda, no dudes en preguntar en el off-topic y vemos si entre todos podemos darte una mano.
me dejé mi ordenador con las instrucciones para subir de nivel, recuerdo que no era my dificil
me pongo a ello
*Will +3
*Attack Bonus +1
*Skill Ranks per Level: 4 + Intelligence modifier = 4+4= 8
Acrobacia
Computadoras
Ingeniería
Misticismo
Física
Pilotar
Sigilo
profesión
*Class Features
Spell cache
Magic hack
Fabricate Tech (Sp)
As a full action, you can expend an unused spell slot to temporarily construct a piece of technological gear from raw magic. You can create any single technological item with a level equal to or less than the level of the expended spell slot × 3, to a maximum of your caster level. The item appears in your hands or in an adjacent square. You can use fuse spells with this magic hack. The size of the item cannot exceed 10 bulk or Medium size, and the quality of the item is average. Treat this as a spell of the same level as the expended spell slot. For example, at 4th level, you could expend a 1st-level spell slot to fabricate an item of up to 3rd level, or you could expend a 2nd-level spell slot to fabricate an item of up to 4th level. The item persists for a number of minutes equal to your technomancer level. At the end of this duration, the item disappears. You can’t create armor, weapons, magic items, or items with limited uses or charges (such as batteries, drugs, or fuel) with this hack.
*Spells
5 nivel 0
Detect Affliction | Determine whether a creature or object has been poisoned, is diseased, is cursed, or is suffering a similar affliction. |
Detect Magic | Detect spells and magic items within 60 feet. |
Mending | Restore 1d4 Hit Points to an object or construct. |
Transfer Charge | Move charges from one power source to another source of the same type. |
Energy Ray | Ray deals 1d3 acid, cold, electricity, or fire damage. |
3 nivel 1
Detect Tech | Detect technological items with charges or that replenish charges within 60 feet. |
Identify | Gain +10 bonus to identify items of a magic or technological nature. |
Overheat | Deal 2d8 fire damage to creatures in cone. |
creo que con eso estaría todo, verad?
Esta bien. No te olvides del incremento en stamina points y hit points. Edita la ficha así ya queda.
+5 stamina y +5 hit?
no me queda muy claro
ficha actuaizada